UX writing for video games (Ben Moran)

In this episode, I talk with Ben Moran, a UX writer who’s worked on AAA video games, about the unique challenges of designing language for games. From menu systems and HUD elements to skill trees and settings, we explore how content design in games is a constant balancing act between immersion and usability.

Read More
Patrick Stafford
The rise of UX writing in India (Sidika Sehgal)

UX writing is still a young discipline in India, but it’s growing—fast. In this episode, Sidika Sehgal shares what’s happening on the ground: the demand for UX writers, why hiring is so challenging, and how localization is reshaping product experiences in one of the world’s most diverse markets.

Read More
Patrick Stafford
Why your support content sucks (Maring Eberlein)

If you’ve ever found yourself frustrated by terrible help center content, you’re not alone. Most of it sucks. But why? That’s why I’m excited to share this conversation with Maring Eberlein. Maring is a support content expert with a deep understanding of what makes help centers effective — and what makes them fail.

Read More
Patrick Stafford